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BooBinPath should not be stored in the .booproj file
1.) if different developers have different paths it will be a source control nightmare.
2.) it will prompt you to save the project even if you haven't changed anything. (the first time at least).
The trick is that the targets file still needs to be compatible with #dev and therefore we need to use the $(BooBinPath) to find the targets file. Ideally we would be able to set the BooBinPath variable into msbuild wihtout having it saved in the actual .booproj
file. It needs to be added at buildtime only in memory.